#include<iostream> #include<graphics.h> using namespace std; void boundary(int x, int y, int newcol,int edgecol) { int current; current = getpixel(x, y); if(current != edgecol && current != newcol) { putpixel(x,y,newcol); boundary(x+1, y, newcol,edgecol); boundary(x,y+1, newcol,edgecol); boundary(x-1,y, newcol,edgecol); boundary(x, y-1, newcol,edgecol); } } void flood(int x, int y, int newcol,int oldcol) { if(getpixel(x, y) == oldcol) { putpixel(x,y,newcol); flood(x+1, y, newcol,oldcol); flood(x-1,y, newcol,oldcol); flood(x,y+1, newcol,oldcol); flood(x, y-1, newcol,oldcol); } delay(3); } int main() { int x1,x2,y1,y2,x3,y3,x4,y4; int x5,y5,x6,y6; cout<<"\nEnter co-ordinates of left top corner of rectangle one: "; cin>>x1>>y1; cout<<"\nEnter co-ordinates of bottom right corner of rectangle one: "; cin>>x2>>y2; x5=((x2-x1)/2)+x1; y5=((y2-y1)/2)+y1; cout<<"\nEnter co-ordinates of first point for 2nd rectangle:"; cin>>x3>>y3; cout<<"\nEnter co-ordinates of second point for 2nd rectangle:"; cin>>x4>>y4; x6=((x4-x3)/2)+x3; y6=((y4-y3)/2)+y3; int gd=0,gm; initgraph(&gd,&gm,NULL); rectangle(x1,y1,x2,y2); rectangle(x3,y3,x4,y4); boundary(x5,y5,8,15); flood(x6,y6,10,0); getch(); cleardevice(); closegraph(); return 0; }
Sunday, March 3, 2019
Assignment 5: Write C++ program to draw a convex polygon and fill it with desired color using Seed fill algorithm. Use mouse interfacing to draw polygon.
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